Reel Crime 1 Bank Heist
Bank Heist is one of the new i-Slots developed by Rival Gaming that offer slot gaming like no other online casino can offer. These offer an unparalleled degree of interactivity with 4 bonus rounds and 4 cut scenes to make this slot game so much more fun.
Each time a bonus round is passed, you'll get a new set of objectives to complete for the reels to move onto the next section of the heist. The stages of this game are:
‘The Plan'
'The Plan' is the first stage of the Slot play. ‘The Plan' stage has one Scatter Icon.
The Tommy Gun Icon is a Scatter Icon. If 3 of these icons appear on the Reels you will be sent to the Tommy Gun Bonus Round. These symbols do not need to appear in a line to trigger the bonus round and you do not need to be playing all 15 lines. The Tommy Gun Icon must appear three or more times anywhere on any of the five reels.
‘In the Bank'
If you get a Key in the Tommy Gun Bonus Round you will be sent to the ‘In the Bank' stage. There is no other way to get to this stage; you must receive the Key from the Tommy Gun Bonus Round.
At the start of the ‘In the Bank' stage you will be asked to select the Coin Value that you wish to use for the remainder of the Round. This coin value cannot be changed during the Round.
During the 'In the Bank' stage, if you decide that you would no longer like to use the selected coin value you can Press the Reset Round/Choose New Coin Button. This will return you to the beginning of the stage where you can select a new Coin Value.
The objective of the 'In the Bank' stage is to get into the Vault before being caught by the Policeman. A Policeman icon and a Robber icon are shown near the top of the slot game. The Policeman moves forward when the Policeman Icon appears three or more times. You (the robber) move forward when the Shoe Icon appears three or more times. If you make it to the end without the Policeman catching you then you are sent to the 'Dynamite Bonus Round'. If you are caught you are sent back to the beginning of the game.
Winnings will be calculated according to the ‘In the Bank' Payout Schedule.
‘On the Run'
If you hit the Alarm in the Tommy Gun Bonus Round you will be sent to the ‘On the Run' stage. There is no other way to get to this stage; you must hit the Alarm in the Tommy Gun Bonus Round
At the start of the ‘On the Run' stage you will be asked to select the Coin that you wish to use for the remainder of the Round. This coin cannot be changed during the Round.
If you decide that you would no longer like to use Coin value chosen you can Press the Reset Round/Choose New Coin Button.
In the ‘On the Run' Stage the objective is to get away from the Police Car. You will see the progress of the Getaway car and the Police car along top the slot play.
‘Dynamite'
Once you getaway you'll enter into the final phase where you'll again have changed the reels and changed the payout table, so check to see what you need to do to win this round. In the ‘Dynamite' stage the objective is to Getaway before getting caught by the Policeman. If the Policeman catches you by lining up 3 Cop Icons before you get 3 Getaway Icons then the round ends and you go back to the beginning.
Overall, this is yet another one of the most amazing new slots from Rival Gaming and I'm sure that you will be totally overwhelmed at how amazing this game is. Look out for part 2 of this Reel Crime series, Art Heist.
Each time a bonus round is passed, you'll get a new set of objectives to complete for the reels to move onto the next section of the heist. The stages of this game are:
‘The Plan'
'The Plan' is the first stage of the Slot play. ‘The Plan' stage has one Scatter Icon.
The Tommy Gun Icon is a Scatter Icon. If 3 of these icons appear on the Reels you will be sent to the Tommy Gun Bonus Round. These symbols do not need to appear in a line to trigger the bonus round and you do not need to be playing all 15 lines. The Tommy Gun Icon must appear three or more times anywhere on any of the five reels.
‘In the Bank'
If you get a Key in the Tommy Gun Bonus Round you will be sent to the ‘In the Bank' stage. There is no other way to get to this stage; you must receive the Key from the Tommy Gun Bonus Round.
At the start of the ‘In the Bank' stage you will be asked to select the Coin Value that you wish to use for the remainder of the Round. This coin value cannot be changed during the Round.
During the 'In the Bank' stage, if you decide that you would no longer like to use the selected coin value you can Press the Reset Round/Choose New Coin Button. This will return you to the beginning of the stage where you can select a new Coin Value.
The objective of the 'In the Bank' stage is to get into the Vault before being caught by the Policeman. A Policeman icon and a Robber icon are shown near the top of the slot game. The Policeman moves forward when the Policeman Icon appears three or more times. You (the robber) move forward when the Shoe Icon appears three or more times. If you make it to the end without the Policeman catching you then you are sent to the 'Dynamite Bonus Round'. If you are caught you are sent back to the beginning of the game.
Winnings will be calculated according to the ‘In the Bank' Payout Schedule.
‘On the Run'
If you hit the Alarm in the Tommy Gun Bonus Round you will be sent to the ‘On the Run' stage. There is no other way to get to this stage; you must hit the Alarm in the Tommy Gun Bonus Round
At the start of the ‘On the Run' stage you will be asked to select the Coin that you wish to use for the remainder of the Round. This coin cannot be changed during the Round.
If you decide that you would no longer like to use Coin value chosen you can Press the Reset Round/Choose New Coin Button.
In the ‘On the Run' Stage the objective is to get away from the Police Car. You will see the progress of the Getaway car and the Police car along top the slot play.
‘Dynamite'
Once you getaway you'll enter into the final phase where you'll again have changed the reels and changed the payout table, so check to see what you need to do to win this round. In the ‘Dynamite' stage the objective is to Getaway before getting caught by the Policeman. If the Policeman catches you by lining up 3 Cop Icons before you get 3 Getaway Icons then the round ends and you go back to the beginning.
Overall, this is yet another one of the most amazing new slots from Rival Gaming and I'm sure that you will be totally overwhelmed at how amazing this game is. Look out for part 2 of this Reel Crime series, Art Heist.
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Slot Machine Facts
| Review Date | 27 December 2006 |
| Software | Rival Gaming |
| Category | i-Slots |
| Reels | 5 |
| Paylines | 15 |
| Wildcards | Yes |
| Scatters | Yes |
| Gamble | Yes |
| Multipliers | Yes |
| Highest Jackpot | 750 |
| 2nd Jackpot | 500 |
| Coin Values | 0.01 - 1 |
| Coins Per Line | 5 |
| Max Bet ($£€) | 75 |
| Bonus Feature | |
| multiple bonus rounds, free spins | |
| Tags | |
| bank, vault, stealing, thief, police, robber, steal, car chase, tommy gun | |
| User Comments (0) - Click Here | |
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